Of course, you can initiate all these actions yourself, but the fact that your men are able to do so of their own accord makes the whole experience feel that much more genuine. If a tank rolls too close and your man has an anti-tank grenade to hand he’ll hurl it at the angry metal box on treads all by himself, if he takes a few rounds and has bandages to hand he’ll patch himself up and if he runs out of ammunition (yes, your forces can run out of ammo) he’ll switch weapons or throw grenades. Here, just as in reality, a correctly positioned and equipped infantryman is the equal for even the toughest armour, resistant to even the heaviest of artillery barrage or fiercest odds.Įvery soldier not only has an individual name, but an individual inventory, which creates a feeling of personal involvement with your little fighting men that few other games can touch. Faceless, nameless and inevitably out-classed as soon as you unlock better, more advanced units he’s the whipping boy of the strategy genre.īut in Men of War, the latest RTS from Russian developer Best Way, the humble RTS infantryman means business. Forever at the bottom of any game’s tech tree, he’s almost always an anonymous early game stop gap unit churned out and slaughtered in the thousands everyday. Spare a thought for the humble real time strategy rifleman. In the meantime DMS has abandoned the game, without fixing any issue and is focusing on Call to Arms.UK Price (as reviewed): £17.99 (inc. But this is the status today: - steam integration (to start the game you have to deactivate steam overlay) - improved graphics ( maybe a little on some machine) - steam multiplayer (lags as hell) - matchmaking (does not connect and if it does it does not match) Half of the veteran community has been life banned on the forum for reporting problems. I waited one year in the hope that items for which the game was sold would be fixed. After one year from release the game fundamentals, like stability and lag, are still broken and nothing let us think they will be fixed. Finishing a 2v2+ game is impossible because of an apparantly unfixable out of sync error. Many people can not start the game, most of the people are suffering frequently crashes. Features, which have little or no benefit for MOW, are rushed in a pre-alpha status and they have completely broken the game. Features, which have little or no benefit for The game has been transformed in some kind of test ape for DMS future product: Call of Arms. The game has been transformed in some kind of test ape for DMS future product: Call of Arms. This game barely has all the features that the first game had and is extremely glitchy and unplayable. ![]() It's a wonder that 1C can continue to support their fly-by-night software development practices. DMS is clearly showing a complete lack in ability to plan and execute the launch of their new product, including proper risk mitigation. We are justified in being dissatisfied and have an obligation to voice this dissatisfaction to deter DMS from completely ostracizing the AS2 community. ![]() Like I said, many customers like myself feel that it is completely unethical for DMS to exercise this level of censorship. ![]() They have even began censoring all comments, reviews, or chat, that expresses any dissatisfaction in their product at all! Please take an administrative interest in the AS2 Steam forum. The developers at DMS have chosen to bring on a community manager who makes it his business to completely remove any/all comments posted which even hints at disappointment in their decision to change the game to being "Early Access" at the last second. Suffice to say, we the customers are very upset and wish to share our disgust. They even went as far to change their game type from pre-order to "Early Access" when they failed to meet their release date twice. In order to be brief, DMS has fallen very short of their advertisement. Myself and many other players purchased this pre-order under the assumption that DMS intended to meet this expectation. The game had been advertised as a pre-order for a sequel to their first Assault Squad game with a lot of promised features. ![]() I have been extremely disappointed in the unprofessional and, in my opinion, very underhanded treatment of the purchasers of Digital Mind I have been extremely disappointed in the unprofessional and, in my opinion, very underhanded treatment of the purchasers of Digital Mind Soft's (DMS) Assault Squad 2 (AS2).
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